Holistic design
Aesthetics, usability, and implementation constraints are treated as one system.
Art background → web technologies → enterprise systems → product work.
I'm a Front-End Developer specialising in UI engineering and design systems for enterprise-scale products.
Over the past decade I've built and maintained large web platforms for global organisations, working with AEM-based component libraries, responsive layouts and multi-market sites.
I collaborate closely with designers and UX teams, translating Figma concepts into robust, accessible, production-ready interfaces with clean, maintainable code. Alongside this, I develop Zafiro – my own three.js-powered 3D web application for immersive, relaxing world-building – where I combine solid front-end engineering with a fine arts background.
What you can expect when we collaborate.
Aesthetics, usability, and implementation constraints are treated as one system.
Reusable UI primitives, strong semantics, and predictable interaction patterns.
I anticipate constraints early: bundle size, rendering cost, runtime budgets.
Beautiful outcomes that ship reliably and scale with teams and time.
Technologies and practices I use most often.
Product work, systems, and art-driven UI.
A WebGL/Three.js-based project where I merge UI engineering with real-time rendering constraints. Focus: usability, visuals, performance.
Experience building and scaling component libraries within large organizations, aligned with system design and long-term maintainability.
Interfaces informed by composition, value, and color theory—aimed at clarity, mood, and a coherent visual language.
A small selection of painting and drawing studies.